Microsoft seems to have had a lot of success getting people to try out its games. During the company’s revenue call on TuesdayCEO Satya Nadella said 20 million people have played The aura is infinite And 18 million people played Forza Horizon 5. Although it’s worth noting that these numbers include those who played for a few minutes and those who didn’t, it’s just a matter of pulling the download form.
Both games can be played at no direct cost; Horizon 5 Xbox Game Pass is a subscription service with regarding 25 million subscribers, according to Microsoft, and The aura is infiniteUses multiplayer free-to-play model (participants not participating in the game must purchase the campaign separately).
Although both games were highly anticipated, it is hard to imagine that they would have attracted so many players if they had to pay the $70 down payment. The data also supports this – Horizon 5 It will be the biggest in the series. in late 2020, Microsoft announced 24 million people played the previous entry forces series. But that was more than two years following the match ended. Horizon 4وخرج و A year following the match hit the boss. But 18 million people have tried Horizon 5 I did within four months. That’s a lot for the racing game not named Mario Kart – Noticeable, in 2017 studio behind grand tour The series was said to be the most popular at the time, GranTurismo 3A-Spec, It sold less than 15 million copies.
With over 20 million Spartans joining us so far, we’re excited to announce. # hello infinite The biggest release in franchise history Hollow!
Thank you to everyone who joined us on the next step of this amazing journey. pic.twitter.com/d4EIsvWYVr
– Welcome Welcome) January 25 2022
20 million people have tried The aura is infinite Creates an interesting data point compared to previous entries – before the game starts, throughout the series It sold 81 million copies in 20 years. Admittedly, this was presented as a comparison between apples and oranges The aura is infiniteS multiplayer is free to play, had to purchase previous Hollow games. Downloading a game is a lot less commitment than paying for a game, and there may be people who have taken the opportunity (maybe because of it). Non-standard fit) before they think they have to spend any money on leather.
Regardless, if Microsoft is the target, people should at least try HelloIt appears to have been very successful.
The free-to-play model is already proven – games like fifteen daysAnd Apex Legends, in particular Call of Duty: War Zone Everyone has seen tremendous success. But they also play in a very wide range, and are available on Xbox, PC, and PlayStation (some are also available on Switch and mobile). Figures from Microsoft show that most of its exclusive products are non-compulsory purchases, and now it’s seeing some of that success — and now you need to keep these people around and figure out how to pay for them. Through the game card, micro-transactions or any other fully paid individuals.