10% off RPG Developer Bakin, a game creation app that does not require programming

programming app“Petit Computer 4”Sapporo game development company Smile Boom, which develops such as, is an RPG production tool for PC developed by the company『RPG Developer Bakin』has started a sale where the product version can be purchased at 6282 yen (tax included), which is 10% off.

“RPG Developer Bakin” uses advanced functions with intuitive operation without programming,Anyone can enjoy RPG productionIt is sold as a game development tool. Various tools such as map editors and camera tools are available to help you create games, as well as graphics and sound materials that can be used in games.You can start making games from the day you purchase

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according to saleAlso updatedhas beenContent that expands the range of game productionIt has become. Details are below.

・”Shared variable between saves” that implements replay and game gallery
・”Title screen call function from event” that enables dramatic opening production
– “Stamp and resource export function” that makes it easy to publish self-made stamps
・Free release of new assets including 2D cast body data on Steam Workshop
・Many additions and improvements, including adding formatting to the layout tool

RPG Developer Bakin is currently available on Steam. For details on the update, please refer to the following releases and product sales pages.

The full press release is below.

RPG development tool for PC that does not require programming “RPG Developer Bakin” Winter sale and announcement of ver1.1 release

Implemented functions such as shared variables between saves and the title screen call function from events

Smile Boom Co., Ltd. (Representative Director Takaki Kobayashi, Headquarters: Sapporo City, hereinfollowing referred to as “our company”) will offer 10% of the RPG production tool “RPG Developer Bakin” at the winter sale held on Steam today from December 23, 2022. We will inform you that we will be turning off and updating to ver1.1.

10% off game creation app

■ ver1.1 contents introduction

●Shared variables between saves to realize loop play and game gallery implementation
We have implemented variables that can manage the entire game, such as changing the event content before and following clearing the game, and recording only the scenes seen during multi-ending games.
It is a function that can be used in various ways depending on your ingenuity, as well as games that enjoy branching stories such as novel games and adventure games.

-Title screen call function from events that enables dramatic opening effects
By calling the title screen from the event, which was conventionally fixed immediately following the game started, we have implemented a function that increases the degree of freedom in expressing the opening. After playing the scene at the beginning of the story, or when the title screen appears while projecting the scenery of the stage, he can produce such effects.
Combined with shared variables between saves, it is possible to prepare a different title screen for each lap. It is a function that allows you to devise ways to introduce important games to attract users who play.

– Stamp and resource export function for easy publishing of self-made stamps
We have implemented a function that exports a unified “stamp” as a single file following adding settings for use in this tool to models, motions, materials, etc. It is also possible to export stamps that combine parts using the subgraphic function, and to combine multiple stamps into one export file. (In addition to 2D/3D/Terrain stamps, single resources can also be exported.) Combine this function with the Steam Workshop link function of this tool to publish your own stamps to other people. It’s easier.

● Free release of new assets including 2D cast body data on Steam Workshop
Along with the implementation of the stamp export function, the following asset has been released to the Steam Workshop as a sample. Please use it for game production.
・2D cast body graphic set
・3D model stall stamp set
In addition, many functions have been added and improved, including the addition of formatting to the layout tool.

“RPG Developer Bakin” is on sale at 10% off at the Steam Winter Sale being held.

Sale period: December 23, 3:00 AM to January 6, 2023, 3:00 AM (JST) (Steam Winter Sale will apply)

■Product specifications

Title : RPG Developer Bakin
Platform: Windows 10 or later
Early Access Start Date (Steam): October 18, 2022 (JST)
Steam page : https://store.steampowered.com/app/1036640/RPG_Developer_Bakin
Official site : https://rpgbakin.com
official twitter: https://twitter.com/RPGBakin

・3D model stall stamp set

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・2D cast body graphic set

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■ Smile Boom Co., Ltd.
Our company was established in 2008 by Takaki Kobayashi, who has been the director of numerous games such as “Uddy Poko”, “My Cooking” and “Gacha Roku” since the era of 8-bit personal computers. Under the corporate motto of continuing to create “fun games that are not brutal” and “tools for creators of the future” for young people, we not only create games, but also hold programming workshops for children and provide instruction at various schools in Sapporo. We are striving to create pleasant things and things on the ground every day.
“Delivering ‘Fun and Pleasant’ from Sapporo, the land of the north”

https://smileboom.com/

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