10 Forgotten Console Features and Technologies That Shaped the Gaming Industry

2023-09-10 05:41:52

Innovation and creativity did not stop during the history of the console industry, as large companies such as Nintendo, Sony, Microsoft, and others have always presented qualitative and exceptional leaps and technologies that had not been seen before and were in most cases ahead of their time. Unfortunately, they were not invested in the correct way and did not get their due at that time, so they did not It continues or something similar appears in our current era. In today’s article, as part of the Top 10 series of articles, we will talk regarding 10 great forgotten features and technologies in the history of the console industry. We will mention half of them in the first part of the article and continue the rest in the second part, as usual. Expansion Pack for the Nintendo 64 The Nintendo 64 was something very exceptional and special in its time, and many of us have beautiful memories associated with it and its classic games, especially Mario 64, The Legend of Zelda Ocarina Of Time, and GoldenEye 007, which worked with 64-bit graphics. Amazing at the time, but the secret was in the expansion pack it had, or what is known as the Expansion Pak, which was integrated with the device to double the size of its RAM to 8 MB. Unfortunately, this feature was only used mainly in three games that required the Expansion Pack, and if Nintendo had invested in it, it would have provided us with more unforgettable classics. The VMU system for the Sega Dreamcast The Sega Dreamcast was the last console released by Sega, before it became a software developer and exited the industry, and the device was truly ahead of its time and provided a future vision for console hardware, including downloadable games and network multiplayer. But the greatest revolutionary innovation he introduced was the addition of the VMU, or what is known as the virtual random memory system that is placed on the console and has a screen that shows its components, including game storage, some details of the game in use at the present time, and so on, but unfortunately only a few games have benefited from this. The huge feature, such as Sonic Adventure, quickly stopped supporting the device and was a marketing failure, and we have not seen such great technology to this day, unfortunately. The microphone for the Nintendo DS device. We have witnessed many innovations in Nintendo’s portable console devices throughout history, each of which presented new qualitative features and features. The Nintendo DS device was distinguished by many new capabilities and ideas, such as having two screens, powerful graphics, and exceptional and exciting games. It also had the advantage of A big, new thing in its time that was not used adequately, namely the microphone, as it was only used in some Zelda games, and if Nintendo had benefited from the idea of ​​group play, the microphone would have been a truly revolutionary, future innovation at that time. Network adapter for the PS2 The PS2 has one of the largest, most diverse and powerful collections of games in the history of the gaming industry. In 2002, the device introduced something that was considered a future qualitative leap in its time, which was an external piece, a “network adapter,” that was added to the device so that users might Group play over the network, but unfortunately the culture of group play was not widespread at that time, and only a few players benefited from this tremendous advantage. The Snap feature on the Xbox One The Xbox One had one of the most widespread and popular features on mobile and other devices today, which is the Xbox Snap feature, which allows players to open many applications at once at the same time, as they were able to For example, opening Netflix while using Twitch chat, with a game frozen in another window. Unfortunately, poor implementation and the use of a few players led to the disabling of this wonderful feature that was ahead of its time and not being completed with it. In conclusion… In today’s article, we talked regarding 5 great features and technologies forgotten in the history of the console industry, including the VMU system for the Sega Dreamcast, the expansion pack for the Nintendo 64, and so on, and we will continue talking regarding the rest of the features in the second part of the article. . Until then, I leave you with reading our previous article entitled “Details of the innovative design of the Modern Warfare 3 story mode, open combat missions.”
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